Monarchies.io
Devlog
- July 09, 2020 by Corey Van Hoosen#simulation, #strategy, #sandbox, #top-down, #insects, #bees, #yellowjackets, #waspsThe main menu has received an overhaul, multiplayer has been stripped out to save on server costs. Singleplayer has been split into two games modes: Sandbox in which the player can customize the par... Continue reading
- November 08, 2019 by Corey Van Hoosen#simulation, #bees, #update, #devlog, #animations, #wasps, #insects, #2d2019/11/3: ver. 0.9.6 Workers collide with the edge of the map. Workers target nearby threats better and ignore threats that are too far away. Only one giant wasp can spawn at a time. Queen bees, gia... Continue reading
- February 26, 2019 by Corey Van Hoosen#spine, #animation, #art, #multiplayer, #ioBees have an idle animation for moving almost not at all, walking when moving slowly, and flying when full speed. Plants animated to sway a bit. Bug fixes related to removing disconnected opponents. F... Continue reading
- December 19, 2018 by Corey Van Hoosen#free, #io, #strategy, #top-down, #update, #devlog, #ai, #tutorial, #patreon, #2D, #Multiplayer, #real-timeAds removed from main menu. Link to Patreon added. In-game tutorial message box added which gives the player the basics of the game. Computer-controlled queen bees added to single-player matches (they... Continue reading
- July 24, 2018 by Corey Van Hoosen#changelog, #io, #development, #2d art, #login, #designMain menu layout adjusted in this latest update. Corpses for dead workers and wasps were added. Behind the scenes, I am working on the system for user accounts and the ability to login and have stats... Continue reading