Improved Ground Graphics
Arboreal Demigod » Devlog
Arboreal Demigod updated to 0.5.1.
Changes:
- Shading on ground graphics has been improved. As the ground covers roughly a third of the screen most of the time, this brings a great improvement to the aesthetic of the game.
- When playing on the human level, an objective will now be randomly chosen of either "Number of ceremonies attended" or "Number of woodcutters absorbed".
- A message is now displayed on screen when the player has run out of energy and has tried to do actions that require it like moving and spawning trees.
- I've found that crows have been getting population explosions too often, so crows now lay eggs slightly less often.
Files
arborealDemigod_0.5.1.zip 36 MB
Nov 18, 2017
Arboreal Demigod
Spawn trees and watch an ecosystem flourish around them.
Status | On hold |
Author | Corey Van Hoosen |
Genre | Simulation |
Tags | 2D, Experimental, Life Simulation, nature, parallax, Side Scroller, Singleplayer |
More posts
- Nature CallsNov 12, 2017
- Bug FixesNov 08, 2017
- I'd like you to meet Arboreal Demigod.Nov 05, 2017
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